0.96" SPI Colour LCD (160x80) Breakout
A handy lil' LCD to add readouts to your projects. This 0.96" SPI LCD has a 2:1 widescreen aspect ratio, has great viewing angles (IPS) and works with Raspberry Pi or Arduino.
The display is great for displaying tidbits of information like timers, clocks, sensor readings, and more. Why not use it to display the IP address of a headless Raspberry Pi, so that you don't have to connect a full display or fiddle around with nmap?
Despite being so diminutive, this LCD is a gorgeous little display. It's bright, has great resolution and, because it's an IPS panel, it has wide viewing angles and looks great whichever way you look at it. It's driven by SPI and you should be able to run it at up to ~50FPS, although we've found that anywhere from 10FPS looks good for most uses.
- 0.96" colour LCD (160x80 pixels)
- SPI interface
- 3.3V or 5V compatible
- Reverse polarity protection
- Requires soldering
- Compatible with all models of Raspberry Pi and Arduino
- Python library
- 160x80 pixels (~190 PPI)
- 10.8x21.7mm active area
- 400cd/m2 luminance
- 800:1 contrast ratio
- 160° viewing angle (horizontal and vertical)
- ST7735S driver chip
They've adapted an existing Python library to drive this display. The library makes it straightforward to display images, text or graphics, and even display animated GIFs! There's a one-line-installer to get the library all set up for you. Just open a terminal and type:
curl https://get.pimoroni.com/st7735 | bash
Connecting to your Raspberry Pi:
Our library is set up to use SPI 0 on the Pi (BCM 8 for CS, BCM 11 for SCK, and BCM 10 for MOSI), BCM 9 for DC, and BCM 18 for the backlight.
Here's which pins to connect between your 0.96" LCD Breakout and your Pi's GPIO (note that it's BCM pin numbering):
- 3-5V to any 5V or 3V pin
- CS to BCM 8
- SCK to BCM 11
- MOSI to BCM 10
- DC to BCM 9
- BL to BCM 18
- GND to any ground pin
You can, of course, use other pins with your LCD Breakout, but you'll have to change them accordingly when you instantiate the display in your code.